A downloadable game for Windows

Soulsync is a PVE multiplayer Rogue-like where you and 3 friends can take the helm and traverse over treacherous lands and face uncertain odds. Within an advanced Sci-fi fantasy world that is controlled and influenced by Mordred.


 A group of 6 adventurers embarks on a dungeon run as employees of the corporate dungeon-running monolith Mordred Acquisitions Incorporated. 

Unbeknownst to the party, their employers intend to use them as guinea pigs to study a mysterious curse that lies within the dungeon. After clearing the first floor of the dungeon, the party comes in contact with the curse, which links their lives together. The dungeon collapses, separating the leader from the rest of the party.

   After being separated, the remaining party of 5 prepares to flee the dungeon, with a few of them holding out hope that they will find their old leader still alive. The party travels through a forest and swamp, both riddled with evidence that the company is invading and destroying natural environments for its own selfish goals. On their journey, the party bonds and overcomes their differences, and one of them steps up to fill the empty role of “leader.”

   Finally, the party comes across an ancient forge swarmed with company subordinates, who are hostile to them. After fighting through the forge, the party finds the ringleader of their demise: a company board member who intends to use the party’s curse for their own nefarious deeds. This board member reveals that they have the party’s old leader captive attempts to execute the party, as the research on the curse is complete. Still, the party triumphs in the end, escaping the company’s grasp and freeing & reuniting with their old leader.



Mordred employees

Tyr



Old man brought back from retirement for the love of the game and to show the young folk how they did it and the motivation show his friends back home that dungeon running is still worth wild. 

Tyr is a hunter and a apex ambush predator, armed with a crossbow attached to his arm and tools and traps, anything target in his sights are on sight. 




Ronan



A trained assassin hired to assassinate the CEO, tried to climb the company ladder, the company found out and sent him into the dungeon.

Master of stealth and close range combat. He has the ability to dive in and out of combat easily attack in quick succession. 



Percival


Born as the black sheep of a big and noble family who hold high ranking roles in large corporations. Wanting to prove himself to his family, he took dungeon running to gain the recognition of his family. 

Noble fighter that wants to prove his metal. Armed with only a sword and shield, he takes the battle head on.



ASTR-1D



ASTR-1D is a test subject of mass produced androids in an attempt to study magic. Was sent to the cursed dungeon as a way to test if they had created a living soul, as a curse would only affect something with a soul.

A destructive machine with some sort of semblance of humanity. Armed with a Hammer, she can shake up the battle field with heavy hit swings of destructive power. 



Felix


Born into the slums of society and without proper guidance he slipped into black market trading, during this trade, he would obtain a mysterious book that would allow to summon creature to command. With this new found power, he would get into dungeon running to make one big score.

A opportunistic man with the ability to take command of many creatures to aid him in his battle. 


Overview

  • Genre: Multiplayer Action Roguelike / Dungeon Crawler
  • Platform(s): PC
  • Control: Mouse and Keyboard or Controller
  • Target Audience: Ages 16+, fans of Hades, Dead Cells, Risk of Rain, Minecraft Dungeons
  • Engine: Unity6
  • Art Style: Cel Shaded Fantasy Cyberpunk
  • Perspective: Isometric
  • Game size: TBD
  • Release date: Spring 2026

Response Form

If you would like to, fill out the questionnaire and give us feedback using the link below.  

https://docs.google.com/forms/d/e/1FAIpQLSfAiaJ7uv6LmhQFaJlu6KlHV6M3ACcRnoS-Znez...

Credits

  • Development Team
    • Ryan Pederson - Development Team Lead
    • Haiying Zeng
    • Connor Touchet
    • Jaylen Carney
    • Jonathan Martin


  • Art Team
    • Jayden Younger - Art Team Lead
    • Brandon Parks - Technical and 3D asset artist 
    • Erielle Seigel - UI and Concept artist
    • Alex Homeyer - Level designer and 3D asset artist 
    • Brooks Mueller - 3D and Texture artist
    • Bryson Pitzer - Animation and cinematics 
    • Annette Lau - 2D and Texture artist


  • Narrative Team
    • Cormac Bulmer - Narrative Team Lead
    • Bryson Pitzer
    • Annette Lau


  • Sound Design Team
    • Brandon Parks
    • Erielle Siegel
    • Cormac Bulmer
    • Garrick Springer
    • Selin Kelesh
    • Logan Stitt


  • Instructors
    • Chris Burris - CSG
    • Akram Taghavi-Burris - CSG
    • Joshua Lowery - Sound Design


Download

Download
SoulSyncSprint5.zip 221 MB
Download
SoulSyncSprint4.zip 221 MB
Download
SoulSyncSprint3.zip 133 MB
Download
SoulSyncSprint2.zip 110 MB

Development log

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